Build A Multiplayer Augmented Reality (Ar) Game With Unity
Posted by Superadmin on December 08 2022 15:47:33

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


01.1 - Introduction



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


01.2 - Introduction to Multiplayer Engine Photon



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


01.3 - Introduction to AR Foundation



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


01.4 - About The Course and Unity Version.html



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


01.5 - Read This If You Want to Jump In Augmented Reality Implementation.html



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


02.6 - Creating The Project



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


02.7 - Game Assets Download Link.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


02.7 - Importing Game Assets



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


02.7 - SpinnerTopsMultiplayerARGameAssets.rar



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


03.8 - Introduction to Unity Physics



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


03.8 - Resources link for Physics.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


03.9 - Writing Movement Controller Script Part1



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


03.10 - Resource link for Clamp.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


03.10 - Writing Movement Controller Script Part2



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


03.11 - Tilting Spinner Towards the Movement Direction



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


03.12 - Spin The Spinner Writing SpinPhysics Script



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


03.13 - Adding Trail Effect



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


03.13 - Resource link for Trail effects.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


04.14 - Importing Photon Unity Networking 2 PUN 2



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


04.15 - Connecting to Photon Servers With Player Name



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


04.16 - UI Navigation and Showing Connection State



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


04.17 - Effective Scene Loading With Singleton Pattern Part1



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


04.17 - Resource link for Singleton Implementation.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


04.17 - Resource link for Lock Statement In C.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


04.17 - Singleton script.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


04.18 - Effective Scene Loading With Singleton Pattern Part2



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


04.18 - Resource link for Coroutines.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


04.19 - Player Selection Part1 Writing PlayerSelectionManager



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


04.20 - Player Selection Part2 Setting Custom Player Properties




Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


04.21 - Player Selection Part3 Showing Player Type And Loading Gameplay Scene



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


04.21 - Resources link for Hashtables.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


04.22 - Joining Random Rooms



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


04.22 - Resource link for Room definition.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


04.23 - Matchmaking UI



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


04.24 - Spawning Players SpawnManager Script



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


04.25 - Make Stuff Local Only PlayerSetup Script



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


04.26 - Showing PlayerName On Top Of Players



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


05.27 - Photon Synchronization Basics Photon TransformView And RigidbodyView



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


05.27 - Resource link for Synchronization in Photon.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


05.28 - Resource link for C Interfaces.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


05.28 - Writing Our Own Custom Synchronization Script



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


05.29 - Lag Compensation



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


05.29 - Resource link for Lag Compensation.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


05.30 - Optimization For Mobile And Building Game to AndroidIOS



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


06.31 - Writing Battle Script Part1



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


06.32 - Resources link for RPC calls.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


06.32 - Writing Battle Script Part2



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


06.33 - Choose Your Side Attacker Or Defender



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


06.34 - Respawning After Seconds



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


06.35 - Quit Match System And Adjusting Damage Coefficients



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


07.36 - About the Project Source Codes.html



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.37 - Overview Of AR Mode



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.38 - Installing AR Foundation And Building Your First AR Scene



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.38 - Resource link for AR Foundation Documentation.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.39 - Plane Detection In AR Foundation



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.40 - Build Settings for ARCore Android



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.41 - Build Settings For ARKit IOS



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.42 - Implementing AR to Gameplay Scene



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.43 - AR Placement Manager Placing Battle Stadium in AR



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.43 - Resource link for Raycasting in AR Foundation.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.44 - Controlling AR Placement And Plane Detection



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.45 - Resource link for Scaling in AR Foundation.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.45 - Scaling in Augmented Reality



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.46 - Position Synchronization Issue In Multiplayer AR Our Biggest Fear



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.46 - Resource link for Manual Instantiation.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.47 - Manual Player Instantiation for AR With Raise Events Part1



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.47 - Resource link for Manual Instantiation.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.48 - Manual Player Instantiation for AR With Raise Events Part2



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.48 - Resources link for Raise Events.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.49 - Multiplayer AR Synchronization



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.50 - Adding Sound and Visual Effect For Collision



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.50 - Resources link for modified BattleScript.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.50 - Resources link for Unity package.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.50 - VisualAndSoundEffect.rar



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


09.51 - Scripts Written In Course.html



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents