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Build A Multiplayer Augmented Reality (Ar) Game With Unity

Build a Mutliplayer Augmented Reality Game with Unity

with Tevfik Ufuk DEM?RBA?, IRONHEAD Games


08.45 - Resource link for Scaling in AR Foundation.txt



Build A Multiplayer Augmented Reality (Ar) Game With Unity

 

 

Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

What you'll learn
Multiplayer Game Development Basics
Augmented Reality Game Development Basics
Network Synchronization for Augmented Reality
Unity Physics Basics
Photon Unity Networking
Effective Scene Loading
Multiplayer Battle Basics
Plane Detection in AR
Scaling in AR
Requirements
Having an ARCore supported phone
Having an ARKit supported iPhone or iPad
Intermediate C# Experience
Beginner-Intermediate Unity Experience
Description
Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences. Also, with Magic Leap and Microsoft HoloLens, AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars...If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores...Because there are really a few games and the potential is huge! That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit. And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time...For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik


  

Course Contents

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