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168 Java Android Program to Play Sound Using Sound Pool

Here is source code of the Program to Play Sound Using Sound Pool in Android. The program is successfully compiled and run on a Windows system using Eclipse Ide. The program output is also shown below.
Main Activity

package com.example.playsound;

import android.app.Activity;
import android.content.Loader.OnLoadCompleteListener;
import android.media.AudioManager;
import android.media.SoundPool;
import android.os.Bundle;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnTouchListener;

public class MainActivity extends Activity implements OnTouchListener {
private SoundPool soundPool;
private int id;
boolean flag = false;

@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
View view = findViewById(R.id.textView1);
view.setOnTouchListener(this);
// Set the hardware buttons to control the music
this.setVolumeControlStream(AudioManager.STREAM_MUSIC);
soundPool = new SoundPool(10, AudioManager.STREAM_MUSIC, 0);
soundPool.setOnLoadCompleteListener(new OnLoadCompleteListener() {
@Override
public void onLoadComplete(SoundPool soundPool, int sampleId,
int status) {
flag = true;
}
});
id = soundPool.load(this, R.raw.BigBossDeath, 1);

}

@Override
public boolean onTouch(View v, MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_DOWN) {
AudioManager audioManager = (AudioManager) getSystemService(AUDIO_SERVICE);
float actualVolume = (float) audioManager
.getStreamVolume(AudioManager.STREAM_MUSIC);
float maxVolume = (float) audioManager
.getStreamMaxVolume(AudioManager.STREAM_MUSIC);
float volume = actualVolume / maxVolume;
if (flag) {
soundPool.play(id, volume, volume, 1, 0, 1f);
}
}
return false;
}
}


Actvity_Main

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context=".MainActivity" >

<TextView
android:id="@+id/textView1"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="Click on the screen to start playing" />

</RelativeLayout>

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