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C++ Programming Course

C++ Programming Course

 

 

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Get the power of C++ as developed by Bjarne Stroustrup of AT&T Bell Laboratories in the early 1980's, and is based on the C language. The name is a pun - "++" is a syntactic construct used in C (to increment a variable), and C++ is intended as an incremental improvement of C. Most of C is a subset of C++, so that most C programs can be compiled (i.e. converted into a series of low-level instructions that the computer can execute directly) using a C++ compiler. The three most significant revisions of the C++ standard are C++98 (1998), C++03 (2003) and C++11 (2011). The next revision of the standard is in development, and is informally known as C++14. Of course, it can be a challenging task for software engineers, compiler writers and lecturers (!) to keep track of all the revisions that appear in each major version of the standard.


Lesson Description
Lesson 01 Installing Visual Studio Express 2012
Lesson 02 Creating a Console Application in VS 2012
Lesson 03 Basic Input Output
Lesson 04 Basic Variables and Constants
Lesson 05 Basic Data Types
Lesson 06 Logical Operators
Lesson 07 Relational Operators
Lesson 08 If Else If Else
Lesson 09 While and do While
Lesson 10 Tic Tac Toe
Lesson 11 One Dimensional Array
Lesson 12 Global and Local Scope
Lesson 13 Basic Functions
Lesson 14 Creating Matrix-Style Effects
Lesson 15 Increment and Decrement Operators
Lesson 16 Name Space Essentials
Lesson 17 For Loops
Lesson 18 Reference and Pointers
Lesson 19 Arguments and Return Values
Lesson 20 Functions and Templates
Lesson 21 Sorting and Bubble Sort
Lesson 22 Arithmetical Operators
Lesson 23 Using rand() Function
Lesson 24 Black Jack Game
Lesson 25 Fundamental Data Types
Lesson 26 Type Conversion Operators
Lesson 27 Enumerations
Lesson 28 Switch Statements
Lesson 29 Multi Dimensinal Arrays
Lesson 30 Fifteen Puzzle
Lesson 31 Simple Classes
Lesson 32 Member Functions
Lesson 33 Constructors and Desctructors
Lesson 34 Built in Class Behavior
Lesson 35 Public and Private Members
Lesson 36 A Simple Role Playing Game
Lesson 37 Dynamic Memory Allocation
Lesson 38 PreProcessor Directives
Lesson 39 Simple Inheritance
Lesson 40 Function Pointers
Lesson 41 The this Pointer
Lesson 42 Member Function Pointers
Lesson 43 Virtual Member Functions
Lesson 44 Chess Game
Lesson 45 Using Char Array Strings
Lesson 46 Using Wide Char Array Strings
Lesson 47 Using STL Strings
Lesson 48 Basic File Input Output
Lesson 49 The main()
Lesson 50 Hangman
Lesson 51 Simple STL Vector Usage
Lesson 52 Header and Source Files
Lesson 53 Dynamically Allocated Multi Dimensional
Lesson 54 Bitwise Shift Operators
Lesson 55 Binary Octal and HexaDecimal

 

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