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Lynda AR for Mobile Developers

AR for Mobile Developers

with Emmanuel Henri


03_03-Project fits an AR experience



Lynda AR for Mobile Developers

 

 

Enhance your understanding of what AR is and how to approach an AR project from a mobile development standpoint. Learn how to determine if your project is a good fit for AR, review popular AR tools, and more. Released: 2/9/2018 Augmented reality (AR) offers developers an array of possibilities for presenting content in new and interesting ways. If this technology has piqued your interest, but you're unsure of how to approach an AR project from a mobile development standpoint, this course can help. Receive an overview of what AR is and learn about which common traits are present in most successful AR apps, and how to approach popular AR tools from the perspective of a developer or entrepreneur. Instructor Emmanuel Henri first takes a look at defining a successful AR project by reviewing examples of well-executed applications. He then moves through the research and planning phases, discussing what brings value to an AR application, and how to approach interactions and device sizing. He wraps up the course with a look at two of the most popular AR tools on today's market: Unreal Engine and Unity. Topics include: What is AR? Examples of AR in action Four traits of successful AR applications Initial questions that occur while planning an AR project Interactions for AR Sizing the elements of an AR scene Methods for monetizing an AR application Unreal Engine and Unity

 

 



      
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