UX-for-Augmented-Reality-An-Introduction-for-Designers
Posted by Superadmin on December 21 2022 03:51:09

UX-for-Augmented-Reality-An-Introduction-for-Designers

with Nuria Quero, UX/XR Designer


001 Trailer



UX-for-Augmented-Reality-An-Introduction-for-Designers

 

 

 

Whether you are already a UX Designer or want to get into the world of augmented reality, this is your class. Many creatives have no idea where to start, and the information is all scattered around.
In this class, we'll go over the fundamentals of user experience design for augmented reality projects.
We'll go over some basic definitions and types of AR and devices. But this is just the beginning. We'll take it from there to explore UX processes, 3D UX Space and a quick look into user testing.
The goal of this class is that you feel confident when approaching an AR project, and are able to build a solid strategy.
After completing this glass, you'll be able to face any AR brief with confidence.


  

Course Contents

UX-for-Augmented-Reality-An-Introduction-for-Designers

with Nuria Quero, UX/XR Designer


002 Project Overview



UX-for-Augmented-Reality-An-Introduction-for-Designers

 

 

 

Whether you are already a UX Designer or want to get into the world of augmented reality, this is your class. Many creatives have no idea where to start, and the information is all scattered around.
In this class, we'll go over the fundamentals of user experience design for augmented reality projects.
We'll go over some basic definitions and types of AR and devices. But this is just the beginning. We'll take it from there to explore UX processes, 3D UX Space and a quick look into user testing.
The goal of this class is that you feel confident when approaching an AR project, and are able to build a solid strategy.
After completing this glass, you'll be able to face any AR brief with confidence.


  

Course Contents

UX-for-Augmented-Reality-An-Introduction-for-Designers

with Nuria Quero, UX/XR Designer


003 What is AR



UX-for-Augmented-Reality-An-Introduction-for-Designers

 

 

 

Whether you are already a UX Designer or want to get into the world of augmented reality, this is your class. Many creatives have no idea where to start, and the information is all scattered around.
In this class, we'll go over the fundamentals of user experience design for augmented reality projects.
We'll go over some basic definitions and types of AR and devices. But this is just the beginning. We'll take it from there to explore UX processes, 3D UX Space and a quick look into user testing.
The goal of this class is that you feel confident when approaching an AR project, and are able to build a solid strategy.
After completing this glass, you'll be able to face any AR brief with confidence.


  

Course Contents

UX-for-Augmented-Reality-An-Introduction-for-Designers

with Nuria Quero, UX/XR Designer


004 Types of AR



UX-for-Augmented-Reality-An-Introduction-for-Designers

 

 

 

Whether you are already a UX Designer or want to get into the world of augmented reality, this is your class. Many creatives have no idea where to start, and the information is all scattered around.
In this class, we'll go over the fundamentals of user experience design for augmented reality projects.
We'll go over some basic definitions and types of AR and devices. But this is just the beginning. We'll take it from there to explore UX processes, 3D UX Space and a quick look into user testing.
The goal of this class is that you feel confident when approaching an AR project, and are able to build a solid strategy.
After completing this glass, you'll be able to face any AR brief with confidence.


  

Course Contents

UX-for-Augmented-Reality-An-Introduction-for-Designers

with Nuria Quero, UX/XR Designer


005 Devices & Technology for AR



UX-for-Augmented-Reality-An-Introduction-for-Designers

 

 

 

Whether you are already a UX Designer or want to get into the world of augmented reality, this is your class. Many creatives have no idea where to start, and the information is all scattered around.
In this class, we'll go over the fundamentals of user experience design for augmented reality projects.
We'll go over some basic definitions and types of AR and devices. But this is just the beginning. We'll take it from there to explore UX processes, 3D UX Space and a quick look into user testing.
The goal of this class is that you feel confident when approaching an AR project, and are able to build a solid strategy.
After completing this glass, you'll be able to face any AR brief with confidence.


  

Course Contents

UX-for-Augmented-Reality-An-Introduction-for-Designers

with Nuria Quero, UX/XR Designer


006 Introduction to UX for AR



UX-for-Augmented-Reality-An-Introduction-for-Designers

 

 

 

Whether you are already a UX Designer or want to get into the world of augmented reality, this is your class. Many creatives have no idea where to start, and the information is all scattered around.
In this class, we'll go over the fundamentals of user experience design for augmented reality projects.
We'll go over some basic definitions and types of AR and devices. But this is just the beginning. We'll take it from there to explore UX processes, 3D UX Space and a quick look into user testing.
The goal of this class is that you feel confident when approaching an AR project, and are able to build a solid strategy.
After completing this glass, you'll be able to face any AR brief with confidence.


  

Course Contents

UX-for-Augmented-Reality-An-Introduction-for-Designers

with Nuria Quero, UX/XR Designer


007 UX for AR Presence, Agency and Affordance



UX-for-Augmented-Reality-An-Introduction-for-Designers

 

 

 

Whether you are already a UX Designer or want to get into the world of augmented reality, this is your class. Many creatives have no idea where to start, and the information is all scattered around.
In this class, we'll go over the fundamentals of user experience design for augmented reality projects.
We'll go over some basic definitions and types of AR and devices. But this is just the beginning. We'll take it from there to explore UX processes, 3D UX Space and a quick look into user testing.
The goal of this class is that you feel confident when approaching an AR project, and are able to build a solid strategy.
After completing this glass, you'll be able to face any AR brief with confidence.


  

Course Contents

UX-for-Augmented-Reality-An-Introduction-for-Designers

with Nuria Quero, UX/XR Designer


008 UX for AR 2D vs 3D



UX-for-Augmented-Reality-An-Introduction-for-Designers

 

 

 

Whether you are already a UX Designer or want to get into the world of augmented reality, this is your class. Many creatives have no idea where to start, and the information is all scattered around.
In this class, we'll go over the fundamentals of user experience design for augmented reality projects.
We'll go over some basic definitions and types of AR and devices. But this is just the beginning. We'll take it from there to explore UX processes, 3D UX Space and a quick look into user testing.
The goal of this class is that you feel confident when approaching an AR project, and are able to build a solid strategy.
After completing this glass, you'll be able to face any AR brief with confidence.


  

Course Contents

UX-for-Augmented-Reality-An-Introduction-for-Designers

with Nuria Quero, UX/XR Designer


009 UX for AR Field of View



UX-for-Augmented-Reality-An-Introduction-for-Designers

 

 

 

Whether you are already a UX Designer or want to get into the world of augmented reality, this is your class. Many creatives have no idea where to start, and the information is all scattered around.
In this class, we'll go over the fundamentals of user experience design for augmented reality projects.
We'll go over some basic definitions and types of AR and devices. But this is just the beginning. We'll take it from there to explore UX processes, 3D UX Space and a quick look into user testing.
The goal of this class is that you feel confident when approaching an AR project, and are able to build a solid strategy.
After completing this glass, you'll be able to face any AR brief with confidence.


  

Course Contents

UX-for-Augmented-Reality-An-Introduction-for-Designers

with Nuria Quero, UX/XR Designer


010 UX for AR Interaction



UX-for-Augmented-Reality-An-Introduction-for-Designers

 

 

 

Whether you are already a UX Designer or want to get into the world of augmented reality, this is your class. Many creatives have no idea where to start, and the information is all scattered around.
In this class, we'll go over the fundamentals of user experience design for augmented reality projects.
We'll go over some basic definitions and types of AR and devices. But this is just the beginning. We'll take it from there to explore UX processes, 3D UX Space and a quick look into user testing.
The goal of this class is that you feel confident when approaching an AR project, and are able to build a solid strategy.
After completing this glass, you'll be able to face any AR brief with confidence.


  

Course Contents

UX-for-Augmented-Reality-An-Introduction-for-Designers

with Nuria Quero, UX/XR Designer


011 UX for AR Onboarding and Error Managing



UX-for-Augmented-Reality-An-Introduction-for-Designers

 

 

 

Whether you are already a UX Designer or want to get into the world of augmented reality, this is your class. Many creatives have no idea where to start, and the information is all scattered around.
In this class, we'll go over the fundamentals of user experience design for augmented reality projects.
We'll go over some basic definitions and types of AR and devices. But this is just the beginning. We'll take it from there to explore UX processes, 3D UX Space and a quick look into user testing.
The goal of this class is that you feel confident when approaching an AR project, and are able to build a solid strategy.
After completing this glass, you'll be able to face any AR brief with confidence.


  

Course Contents

UX-for-Augmented-Reality-An-Introduction-for-Designers

with Nuria Quero, UX/XR Designer


012 Key Takeaways


UX-for-Augmented-Reality-An-Introduction-for-Designers

 

 

 

Whether you are already a UX Designer or want to get into the world of augmented reality, this is your class. Many creatives have no idea where to start, and the information is all scattered around.
In this class, we'll go over the fundamentals of user experience design for augmented reality projects.
We'll go over some basic definitions and types of AR and devices. But this is just the beginning. We'll take it from there to explore UX processes, 3D UX Space and a quick look into user testing.
The goal of this class is that you feel confident when approaching an AR project, and are able to build a solid strategy.
After completing this glass, you'll be able to face any AR brief with confidence.


  

Course Contents

UX-for-Augmented-Reality-An-Introduction-for-Designers

with Nuria Quero, UX/XR Designer


013 Conclusion



UX-for-Augmented-Reality-An-Introduction-for-Designers

 

 

 

Whether you are already a UX Designer or want to get into the world of augmented reality, this is your class. Many creatives have no idea where to start, and the information is all scattered around.
In this class, we'll go over the fundamentals of user experience design for augmented reality projects.
We'll go over some basic definitions and types of AR and devices. But this is just the beginning. We'll take it from there to explore UX processes, 3D UX Space and a quick look into user testing.
The goal of this class is that you feel confident when approaching an AR project, and are able to build a solid strategy.
After completing this glass, you'll be able to face any AR brief with confidence.


  

Course Contents

UX-for-Augmented-Reality-An-Introduction-for-Designers

with Nuria Quero, UX/XR Designer


014 Project_Template.pdf



UX-for-Augmented-Reality-An-Introduction-for-Designers

 

 

 

Whether you are already a UX Designer or want to get into the world of augmented reality, this is your class. Many creatives have no idea where to start, and the information is all scattered around.
In this class, we'll go over the fundamentals of user experience design for augmented reality projects.
We'll go over some basic definitions and types of AR and devices. But this is just the beginning. We'll take it from there to explore UX processes, 3D UX Space and a quick look into user testing.
The goal of this class is that you feel confident when approaching an AR project, and are able to build a solid strategy.
After completing this glass, you'll be able to face any AR brief with confidence.


  

Course Contents