Adobe After Effects CS6 Essential Training
In this course, author Ian Robinson introduces Adobe After Effects CS6 and the world of animation, effects, and compositing. Chapter 1 introduces the six foundations of After Effects, which include concepts like layers, keyframes, rendering, and moving in 3D space. The rest of the course expands on these ideas, and shows how to build compositions with layers, perform rotoscoping, animate your composition with keyframes, add effects and transitions, and render and export the finished piece. Two real-world example projects demonstrate keying green screen footage and creating an advanced 3D composition with the expanded 3D toolset, an important addition to CS6.
00. Introduction
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00_00_What is After Effects? |
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00_01_Welcome |
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00_02_Using the exercise files |
01. Getting Started
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01_01_The six foundations of AE
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01_02_Introducing the interface and the workspace
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01_03_Understanding compositions
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01_04_ Getting comfortable with layers
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01_05_Getting started with animation and keyframes
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01_06_Understanding effects
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01_07_ Moving in 3D space
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01_08_Rendering your first animation
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01_09_Specifying preferences and cache settings
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01_10_Staying organized
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02. Understanding Compositions
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02_01_Creating compositions
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02_02_Importing footage and compositions
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02_03_Preparing compositions for animation
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02_04_Introducing renderers
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02_05_Understanding precomposing
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02_06_Relinking missing footage
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03. Building and Designing with Layers
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03_01_Defining layers
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03_02_Creating type
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03_03_Creating layer solids and shapes with masks
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03_04_Building shape layers
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03_05_Understanding switches and blend modes
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03_06_Crafting custom shapes and masks
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03_07_Creating variable-width feathered masks
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03_08_Rotoscoping with the Roto Brush
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03_09_Refining with Roto Brush
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04. Animation 101
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04_01_Understanding keyframes
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04_02_Adding and adjusting keyframes
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04_03_Interpolating keyframes
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04_04_Adjusting keyframes in the Graph Editor
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04_05_ Understanding positional keyframes
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04_06_ Controlling animation with parenting and the pick whip
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04_07_ Understanding animation paths
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04_08_Timing to audio
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04_09_Trimming and sliding edits
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04_10_Swapping images
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05. Using Effects to Modify Layers
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05_01_Layering multiple effects
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05_02_Generating graphic effects with adjustment layers
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05_03_Building backgrounds with effects/div>
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05_04_Creating animated strokes
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06. Jumping into 3D
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06_01_Introducing cameras
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06_02_Working with 3D layers
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06_03_Positioning layers
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06_04_Adding lights and working with Material Options
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06_05_Using 3D precompositions
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06_06_ Adjusting depth of field
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07. Exporting and Rendering
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07_01_Caching and prerendering
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07_02_Understanding the alpha channels
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07_03_Using the Render Queue
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07_04_Rendering with Adobe Media Encoder
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07_05_ Archiving finished projects
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08. Going in Depth with Type and Shapes
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08_01_Creating type animators
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08_02_Animating type in 3D space
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08_03_Adding and animating type on a path
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08_04_Composing 3D type
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08_05_Animating shape layers
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09. Video in Depth
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09_01_Creating stylized video
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09_02_Retiming video footage
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09_03_Retouching with the Rubber Stamp tool
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09_04_Smoothing shaky camera footage
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10. Project. Keying Green Screen Footage
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10_01_Understanding keying
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10_02_garbmask
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10_03_Getting started with Keylight
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11. Integrating External Projects
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11_01_Importing Photoshop documents
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11_02_Importing Illustrator files
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11_03_Working With Premiere Pro projects
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12. Project. Tracking and Advanced 3D
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12_01_Adjusting ray-tracing quality
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12_02_ Tracking footage
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12_03_Extruding shapes
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12_04_Bending layers
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12_05_Adjusting ray-traced lighting and materials
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12_06_Adding environment maps
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12_07_Beginning compositing
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12_08_Creating render passes
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12_09_Building a final composite
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13_01_Whats next
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