01
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Introduction to Web Design and Development with James WilliamsonNew to web design? Find out if it's right for you. Learn how to get started in web design, how to choose the right tools, and what you should learn next.
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02
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Design Aesthetics for the Web with Sue JenkinsA basic understanding of the principles of good design (such as contrast, unity, and balance) is the foundation for creating beautiful websites. In this course, Sue Jenkins explains design aesthetics in simple terms, and shows how to incorporate the principles of design in specific ways that improve your site. Learn how to adjust adjacent colors to add contrast, create depth with texture, incorporate movement, and use repeating shapes, patterns, and borders to unify your design. Then, in the final chapter, learn about special issues designers should address in their web layouts, such as responsive design for mobile devices, accessibility, and originality.
Topics include:
- Understanding aesthetics
- Picking harmonious colors
- Structuring your layout
- Using space to organize your design
- Communicating with the right fonts
- Aligning objects to achieve balance
- Adding movement with scrolling and animation
- Achieving proportion by scaling objects and text
- Creating CSS for different devices
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03
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User Experience for Web Designers with Chris NodderLearn how to apply simple UX design principles to your site to make it behave in the way that users want and expect.
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04
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Mapping the Modern Web Design Process with Morten Rand-HendriksenGet a 10,000-foot overview of today's web design process, from discovery to content creation, development, and launch.
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05
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HTML Essential Training with James WilliamsonLearn how to write HTML, the programming language that powers the web.
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06
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CSS Essential Training 1 with Christina TruongExplore the concepts that form the foundation of CSS, including selecting content, how the box model defines the spacing and sizing of page elements, styling text, and managing basic layouts.
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07
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Sketch Essential Training: The Basics (2017) with Chris ConverseSketch is one of the most popular UX design tools around. This course can help designers of all skill levels be productive with its focused, comprehensive workflow. Follow along with Chris Converse and learn the ins and outs of the Sketch interface, and how to design modern user experiences with Sketch, starting with project setup and working through to interactive prototyping. Chris shows how to create custom shared libraries, draw icons, work with imagery and typography, and share your designs across the web using the Sketch Cloud service. Finally, see how to export your work for developers or project teams for integration into their workflows. By the end of the course, you'll be able to use artboards, share libraries, draw icons, create prototypes, and export assets to high-definition PNGs, JPEGs, and PDFs.
Topics include:
Adding a library to Sketch
Designing a search form
Drawing icons in Sketch
Working with fonts
Setting up an artboard for tablet screens
Using Sketch Mirror to preview your designs
Creating interactive prototypes
Exporting artboards and assets
Collaborating with Sketch Cloud
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08
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Photoshop for Web Design with Emily KayLearn how to use Photoshop to create UI elements, web graphics, wireframes, and functional mockups that transition smoothly to production.
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09
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Learning Responsive Design with James WilliamsonIntroduces the concepts behind responsive design, covering concepts like screen density, fluid grids, and responsive images, as well as actual design strategies that guide you from mock-up to testing.
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10
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Responsive Images with Morten Rand-HendriksenResponsive images are the next evolution in web design. Learn how to implement them today, with these real-life best practice scenarios for implementing responsive images in production sites. Morten Rand-Hendriksen explains what responsive images are and how they work, and how to use the Picturefill JavaScript polyfill to get responsive images to work in browsers that do not yet support them. Then explore the two main types of responsive images (using the tag with srcset and w and the new tag), and work with the production-ready code examples in the practice window to get hands-on implementation experience.
Topics include:
How responsive images work
Adding Picturefill to your site
Making regular images responsive
Using the element
Identifying breakpoints and layout changes
Using the elements for image type fallbacks
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11
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Responsive Typography Techniques with Val HeadLearn how to create typography that's beautiful, functional, and easily scalable across tablets, phones, and computers of all types and sizes.
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1. Introduction
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01_01 Welcome
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01_02 Using the exercise files
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02. Exploring Web Design
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02_01-Getting started with web design
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02_02-Exploring HTML
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02_03-Exploring CSS
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02_04-Exploring JavaScript
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02_05-Learning to code
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02_06 Eye on web design: Stephanie Sullivan Rewis
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03. The Field of Web Design
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03_01-What is a web designer?
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03_02-Is web design right for you?
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03_03-Different areas of web design
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03_04-Remaining flexible: Chris Georgenes
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04. Getting Started
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04_01-Getting online quickly
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04_02-Working with a content management system (CMS)
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04_03-Choosing a web host
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04_04-Registering domain names
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04_05-Administering sites
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04_06-How sites are structured
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04_07-The business of web design: Val Head
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05. Exploring Tools
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05_01-Typical workstations
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05_02-Choosing a code editor
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05_03-Choosing a graphics editor
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05_04-Testing tools
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05_05-Prototyping tools
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05_06-Frameworks
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05_07-JavaScript libraries
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05_08-Choosing the right tools: Ray Villalobos
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06. Learning Web Design
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06_01-What to learn first
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06_02-Standards and accessibility
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06_03-The importance of content
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06_04-Designing for the screen
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06_05-Dealing with a multidevice world
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06_06-The typical web design workflow
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06_07-Learning HTML
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06_08-Learning CSS
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06_09-Learning JavaScript
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06_10-A life of learning: Sam Kapila
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07. Conclusion
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07_01-Where to go from here
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07_02-Additional resources
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1. Introduction
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01_01 Introduction
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01_02 Using the exercise files
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2. Introduction
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02_01-What is aesthetics?
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02_02-Examples from art and design
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3. Using Elements of Design
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03_01-Understanding the elements of design
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03_02-Using color to set the site’s mood
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03_03-Tweaking color value to add contrast
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03_04-Using texture to add depth
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03_05-Repeating shapes to unify your design
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03_06-Structuring your layout with form
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03_07-Using space to organize your design
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03_08-Setting boundaries with lines
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03_09-Communicating with the right fonts
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03_10-Challenge: Working with color
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03_11-Solution: Working with color
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4. Incorporating Principles of Design
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04_01-Understanding the principles of design
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04_02-Using contrast to set areas of interest
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04_03-Applying font styles to show emphasis
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04_04-Aligning objects to achieve balance
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04_05-Using hyperlink styles to create unity
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04_06-Applying background patterns
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04_07-Adding scrolling and animation
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04_08-Using border styles to add rhythm
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04_09-Achieving proportion by scaling objects
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04_10-Creating simplicity
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04_11-Using gradation to create perspective
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04_12-Challenge: Banner ad
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04_13-Solution: Banner ad
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5. Web Design Industry and Trends
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05_01-Emphasis: Designing for hand gestures
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05_02-Typography: Choosing and using web fonts
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05_03-Balance: Editing images for social media
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05_04-Form: Moving beyond flat design
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05_05-Color: Theory and trends
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05_06-Movement: Adding type over video
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05_07-Pattern and gradation
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05_08-Challenge: Type over video
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05_09-Solution: Type over video
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6. Designer’s Role and Web Design Workflow
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06_01-Responsibility: Understanding the designer’s role
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06_02-Research: Form follows function
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06_03-Composition: Using the grid
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06_04-Accessibility: Using size and color
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06_05-Responsive aesthetics: CSS for devices
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06_06-Communication: Leading viewers through a design
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06_07-Originality Stepping out of the Box
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06_08-Challenge: The designer's role
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06_09-Solution: The designer's role
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07. Conclusion
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07_01-Next steps
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01. Introduction
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01_01-Welcome
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02. What Makes a Good Web User Experience
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02_01-Building a site for your visitors
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02_02-Understanding how people browse the web
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02_03-Its all about information
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02_04-What causes people to leave sites
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03. Dont Get in the Way of the Information
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03_01-Simple design
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03_02-Consistent design
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03_02-Consistent design
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04. Navigation
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04_01-Elements of navigation
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04_02-Content has a structure
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04_03-Understanding menus
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04_04-Reviewing some menu myths
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04_05-Working with site maps
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04_06-Adding search to your site
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04_07-Understanding links
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04_08-Exploring clickable elements
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04_09-Understanding Fitts law
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05. Site Layout
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05_01-People can begin from any page on your site
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05_02-Elements every webpage should have
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05_03-Creating progressive navigation
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05_04-Arranging your content
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06. Writing for the Web
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06_01-How people read on the web
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06_02-Writing for information exchange
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06_03-Formatting pages for information exchange
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07. Homepage
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07_01-Using your homepage as a site summary
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07_02-Creating fresh content
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07_03-Displaying navigation and search
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07_04-The fivesecond test
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08. Category and Landing Pages
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08_01-Showing people what youve got
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08_02-Making comparisons easy
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08_03-Creating landing pages from ad campaigns
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09. Detail and Product Pages
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09_01-The real purpose of detail and product pages
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09_02-Writing descriptive text
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09_03-Using images to set context
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09_04-Showing the price for products
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09_05-Have a call to action
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09_06-About Us A special detail page
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10. Forms
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10_01-Ask for information in context
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10_02-Making forms as painless as possible
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10_03-Creating form fields
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10_04-Handling errors gracefully
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11. Using Media to Help Tell Your Story
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11_01-Using different types of media
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11_02-Simple question Does it enhance the experience
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11_03-Using graphics for explanation, not decoration
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11_04-What is interactive content
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11_05-Laying out your page for media
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12. Balancing Adverts and Content
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12_01-Making money without selling out
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12_02-Adding graphical ads
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12_03-Creating text ads
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13. Summary Good Design Practice
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13_01-Simple, consistent, and standard design
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13_02-Considering your users
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14. Conclusion
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14_01-Next steps
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