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Foundations.Of.Programming.Design.Patterns

Foundations.Of.Programming.Design.Patterns
Total Titles: 43
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DEMOS
04.04. Understanding the decorator pattern
04. The Decorator Pattern - Foundations.Of.Programming.Design.Patterns
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31.05.17
04.05. Implementing the decorator pattern
04. The Decorator Pattern - Foundations.Of.Programming.Design.Patterns
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31.05.17
04.06. Understanding decorators in Java libraries
04. The Decorator Pattern - Foundations.Of.Programming.Design.Patterns
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31.05.17
04.07. Using java.io decorators
04. The Decorator Pattern - Foundations.Of.Programming.Design.Patterns
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31.05.17
05.01. What is the singleton pattern
05. The Singleton Pattern- Foundations.Of.Programming.Design.Patterns
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31.05.17
05.02. Understanding the classic singleton pattern
05. The Singleton Pattern- Foundations.Of.Programming.Design.Patterns
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31.05.17
05.03. Implementing the classic singleton pattern
05. The Singleton Pattern- Foundations.Of.Programming.Design.Patterns
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31.05.17
05.04. Dealing with multithreading
05. The Singleton Pattern- Foundations.Of.Programming.Design.Patterns
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31.05.17
05.05. Improving the singleton pattern implementation
05. The Singleton Pattern- Foundations.Of.Programming.Design.Patterns
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31.05.17
06.01. What is a state machine
06. The State Pattern- Foundations.Of.Programming.Design.Patterns
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31.05.17
06.02. Revisiting the design for a state machine
06. The State Pattern- Foundations.Of.Programming.Design.Patterns
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31.05.17
06.03. Understanding the state pattern
06. The State Pattern- Foundations.Of.Programming.Design.Patterns
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31.05.17
06.04. Implementing the state pattern
06. The State Pattern- Foundations.Of.Programming.Design.Patterns
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31.05.17
06.05. Comparing the state and strategy patterns
06. The State Pattern- Foundations.Of.Programming.Design.Patterns
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31.05.17
07.01. Encapsulating iteration
07. The Collection Pattern - Foundations.Of.Programming.Design.Patterns
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31.05.17
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